Liar's Dice — bid on dice you can't see
Everyone rolls in secret. Players take turns raising a bid on how many dice of a face are on the whole table, until someone calls the last bid a lie. Then all dice are shown and someone loses a die.
From Liar's Dice (Dudo, Perudo), a bluffing dice game.
What it shows a designer
Every bid is a claim you can't check without risking a die. It shows how bluffing works when information is shared but hidden, and how a game tightens as each loss shrinks what you know.
Credits
- Made by
- Traditional; played across South America as Dudo or Perudo
- This version
- Three dice each, paper in place of cups, and no wild ones
- Sources
- en.wikipedia.org/wiki/Liar%27s_dice
liarsdice.co/rules/
What you need
- 3 dice for each player
- a sheet of paper each, folded to hide your dice
How to play
- Roll. Each player rolls three dice behind a folded paper and looks only at their own.
- Bid. The first player bids a number and a face: 'four 3s', meaning there are at least four 3s among all the dice on the table.
- Raise or call. Going clockwise, each player either raises the bid (more dice, or the same number of a higher face) or calls 'Liar'.
- Reveal. On a call, everyone shows their dice. If there are fewer of that face than the bid, the bidder loses a die; otherwise the caller loses one.
- Next round. Everyone rolls again. The player who lost a die starts the bidding.
- Win. A player with no dice left is out. The last player with dice wins.
After playing, talk about
- How did you guess what others held from their bids?
- When did you bid on something you didn't have?
- How did the game change as dice ran out?
Its blocks
Download it as a design (.md)In boardgameBuilder, Open game puts its blocks on the canvas. Changed, the same file can come back here from Propose a game.