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Liar's Dice — bid on dice you can't see

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Everyone rolls in secret. Players take turns raising a bid on how many dice of a face are on the whole table, until someone calls the last bid a lie. Then all dice are shown and someone loses a die.

From Liar's Dice (Dudo, Perudo), a bluffing dice game.

What it shows a designer

Every bid is a claim you can't check without risking a die. It shows how bluffing works when information is shared but hidden, and how a game tightens as each loss shrinks what you know.

Credits

Made by
Traditional; played across South America as Dudo or Perudo
This version
Three dice each, paper in place of cups, and no wild ones
Sources
en.wikipedia.org/wiki/Liar%27s_dice
liarsdice.co/rules/

What you need

  • 3 dice for each player
  • a sheet of paper each, folded to hide your dice

How to play

  1. Roll. Each player rolls three dice behind a folded paper and looks only at their own.
  2. Bid. The first player bids a number and a face: 'four 3s', meaning there are at least four 3s among all the dice on the table.
  3. Raise or call. Going clockwise, each player either raises the bid (more dice, or the same number of a higher face) or calls 'Liar'.
  4. Reveal. On a call, everyone shows their dice. If there are fewer of that face than the bid, the bidder loses a die; otherwise the caller loses one.
  5. Next round. Everyone rolls again. The player who lost a die starts the bidding.
  6. Win. A player with no dice left is out. The last player with dice wins.

After playing, talk about

  • How did you guess what others held from their bids?
  • When did you bid on something you didn't have?
  • How did the game change as dice ran out?

Its blocks

Download it as a design (.md)

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