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Known games

Racetrack — drive a car on squared paper

not checked yet

Each car keeps its speed from one move to the next and can change it by only one square at a time. Taking a bend means braking early. It is the physics of a racing car in a few lines of rule.

From Racetrack, a pencil-and-paper racing game.

What it shows a designer

One rule about momentum makes every move depend on the last. It shows how a simple physical constraint creates planning, risk and a track that the players draw themselves.

Credits

Made by
Unknown, known by the 1960s; rules published by Martin Gardner in 1973
Sources
en.wikipedia.org/wiki/Racetrack_(game)
www.neeldhara.com/courses/2024/01-mg/07/bookchapter-07.pdf

What you need

  • squared paper
  • a pen in a different colour for each player

How to play

  1. Draw the track. Draw a closed track on squared paper, a few squares wide, with a start line and a finish line.
  2. Start. Each car starts on a grid point on the start line. Your first move is one square in any direction, or none.
  3. Move. Each move repeats your last move, across and up, then changes either part by at most one square. Mark the new point and draw the line to it.
  4. Crash. If your line leaves the track, or ends on another car's point, you are out.
  5. Win. The first car across the finish line wins. Cars that cross on the same turn share the win.

After playing, talk about

  • When did you have to start braking for a bend?
  • Did anyone crash by going too fast? Could they have seen it coming?
  • How would you draw the track to make the race closer?

Its blocks

How its blocks were checked against BoardGameGeek
  • Racetrack: partly checkable, nothing against it. drawing the map: not checkable. race to finish: not checkable. indirect via board: not checkable. mostly skill: not checkable. full information: not checkable. take turns: not checkable.
Download it as a design (.md)

In boardgameBuilder, Open game puts its blocks on the canvas. Changed, the same file can come back here from Propose a game.

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