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Known games

Penney's game — the second chooser wins

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Each player picks a run of three coin tosses, such as heads-heads-tails. A coin is tossed until one of the runs appears. It looks like a fair bet, but whoever picks second can always choose a run that comes first more often.

From Penney's game, a coin game by Walter Penney.

What it shows a designer

A game that looks fair and isn't. It shows how probability can surprise players, and why designers test balance instead of trusting how a rule looks.

Credits

Made by
Walter Penney, 1969
Sources
en.wikipedia.org/wiki/Penney%27s_game
doi.org/10.2478/rmm-2020-0002

What you need

  • one coin
  • paper and a pen

How to play

  1. Choose. The first player names a run of three, like HHT. The second player, having heard it, names a different run of three.
  2. Toss. Toss the coin again and again, writing each result in a line.
  3. Win. Whoever's run appears first in the line, as three tosses in a row, wins the round.
  4. The trick. The second player can always choose well: take the opposite of the first player's middle toss, then add their first two. Against HHT, choose THH.
  5. Play. Play ten rounds, swapping who chooses first, and count the wins.

After playing, talk about

  • Did the results look fair or not, before you knew the trick?
  • Why does the second player have the advantage?
  • Where else might a fair-looking setup hide an advantage?

Its blocks

Download it as a design (.md)

In boardgameBuilder, Open game puts its blocks on the canvas. Changed, the same file can come back here from Propose a game.

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