boardgameBuilder wiki

Pairs

no turns + semi-cooperative

drafted written on 16 October 2026 and not yet reviewed not checked yet

Players help or betray at any moment.

What it brings

  • Tense.
  • Fast trust decisions.

What it costs

  • Hard to track who did what.
  • Chaotic.

Example games

None named. Drafted entries name no games until one has been checked.

Records

No one has recorded a check on this entry yet.

To add a record or propose a change, or .