war and conquest
In the group Theme.
Idea from Dhruv Jani.
Armies, borders and battles. People have long played games in place of fighting, and chess grew out of chaturanga, an Indian game whose pieces were the parts of an army.
In the group Theme.
Idea from Dhruv Jani.
Armies, borders and battles. People have long played games in place of fighting, and chess grew out of chaturanga, an Indian game whose pieces were the parts of an army.
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The war-and-conquest theme sets the game among armies and borders, so the moves can stand for taking and holding ground.
war and conquest supports the feeling excited.
war and conquest neither supports nor works against the feeling clever.
war and conquest works against the feeling silly.
war and conquest neither supports nor works against the feeling tense.
war and conquest neither supports nor works against the feeling together.
war and conquest neither supports nor works against the feeling sneaky.
war and conquest neither supports nor works against the feeling lucky.
war and conquest neither supports nor works against the feeling in charge.
war and conquest neither supports nor works against the feeling surprised.
war and conquest neither supports nor works against the feeling thoughtful.
war and conquest neither supports nor works against the feeling fast.
war and conquest neither supports nor works against the feeling unfair in a fun way.
war and conquest neither supports nor works against the feeling careful.
war and conquest supports the feeling daring.
war and conquest works against the feeling friendly.
Each yes-or-no answer narrows where the ships can be. It shows deduction on a hidden map, and how the size of the board sets how much luck there is at the start.